set_water_body_material
Set the surface water material on an Unreal Engine water body by actor label and material asset path.
Instructions
Set the surface water material on a water body (resolved by asset path).
Returns: { water_body_label: string, material: string, set: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| material_path | Yes | Asset path of the UMaterialInterface to assign | |
| water_body_label | Yes | Label of the AWaterBody actor |