create_collection
Creates a static Content Browser collection in an Unreal Engine 5.7 project. Idempotent: if it already exists, a stable payload is returned with already_existed=True.
Instructions
Creates a static Content Browser collection (idempotent). Uses the UE 5.7 project ICollectionContainer. If the collection already exists a stable payload is returned (already_existed=True). "Private", or "Shared".
Returns: { collection_name: string, share_type: string, created: bool, already_existed: bool, exists: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| share_type | No | ECollectionShareType: "Local", "Private", or "Shared" (optional, default "Local") | |
| collection_name | Yes | Name of the collection. |