get_asset_disk_size
Retrieve the on-disk file size of an Unreal Engine asset's package (.uasset/.umap) to check disk usage or verify existence.
Instructions
Get the on-disk file size of an asset's package (.uasset/.umap). Resolves the package filename via FPackageName::LongPackageNameToFilename and stats it with IFileManager::FileSize.
Returns: { asset_path: string, package_name: string, file_path: string, extension: string, size_bytes: number, size_kb: number, size_mb: number, exists_on_disk: bool, message: string }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes | Object path or package path of the asset (e.g. '/Game/MyGame/M_Example'). |