interchange_get_node_container
Retrieves an asset's Interchange node container to list root UIDs, factory nodes, and classes for import data inspection.
Instructions
Read the UInterchangeBaseNodeContainer of an asset's UInterchangeAssetImportData. Loads the asset + ID, then iterates factory nodes via IterateNodesOfType (InterchangeBaseNodeContainer.h, template header-only) and reads class via GetObjectClass() (InterchangeFactoryBaseNode.h, INTERCHANGECORE_API), UniqueID + DisplayLabel from UInterchangeBaseNode (InterchangeBaseNode.h, INTERCHANGECORE_API).
Returns: { asset_path: string, present: bool, root_uids: [string], factory_node_count: number, factory_nodes: [object] }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes | Asset path (e.g. "/Game/Foo/Foo") |