get_sound_class_hierarchy
Read a USoundClass asset's parent, children, and child count to inspect its sound class hierarchy one level at a time; call again to walk parent or child levels. Read-only.
Instructions
Read one level of the hierarchy of a USoundClass asset: its parent and parent_path (parent "None" for a root), the names of its direct children and child_count. Call it again on a parent or child to walk further. Read-only.
Returns: { name: string, sound_class_path: string, parent: string, parent_path: string, children: [string], child_count: int }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| sound_class_path | Yes | Asset path of the USoundClass, e.g. "/Game/Audio/SC_SFX.SC_SFX". |