remove_anim_curve_name
Remove a named curve entry from a USkeleton asset in Unreal Engine 5, with idempotent behavior so repeated calls safely report if it was already absent.
Instructions
Remove a curve metadata entry (curve name) from a USkeleton (idempotent).
Returns: { asset_path, curve_name, removed, already_absent, present, curve_count, curve_names, saved }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| curve_name | Yes | The curve name to remove (e.g. 'Curve_Example'). | |
| skeleton_path | Yes | Path to the USkeleton asset |