create_save_game
Creates a new SaveGame instance from an optional SaveGame subclass, defaulting to the plugin's UMCPSaveGame class and returning the instance path and success status.
Instructions
Create a new SaveGame instance from a specified SaveGame class
Returns: { save_game_class: string, save_game_instance: string, save_game_path: string, success: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| save_game_class | No | Optional SaveGame subclass; defaults to the plugin's concrete UMCPSaveGame (the abstract USaveGame base is rejected) |