get_engine_stats
Report live engine profiling stats—average FPS/MS, process memory, UObject count, and engine version—to monitor Unreal Editor performance.
Instructions
Report live engine profiling stats: average FPS/MS, process memory, the live UObject count and the engine version.
Returns: { average_fps, average_ms, max_fps, used_physical_bytes, peak_used_physical_bytes, available_physical_bytes, total_physical_bytes, used_physical_mb, peak_used_physical_mb, available_physical_mb, object_count, engine_version, is_editor }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||