get_usd_generated_component
Resolve the transient USceneComponent generated by a USD Stage actor for a given prim path, returning its presence and runtime UClass so agents can verify or pivot.
Instructions
Resolve a transient USceneComponent generated by the stage actor for a given prim path. Wraps AUsdStageActor::GetGeneratedComponent(prim_path). Returns present:false (NOT an error) when the path is invalid or the prim has no generated component — the LLM can pivot on this cleanly. When present, also returns component_class (the runtime UClass name).
Returns: { actor_path: string, prim_path: string, present: bool, component_path?: string, component_class?: string }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| prim_path | Yes | Full prim path, e.g. "/root_prim/my_prim". | |
| actor_path | Yes | Full actor path (or short name) of the AUsdStageActor. |