despawn_mass_entities
Removes entities spawned by a specified AMassSpawner in Unreal Engine and reports the global Mass entity-count change, indicating when none were available to despawn.
Instructions
Trigger entity despawning on a AMassSpawner (DoDespawning from the FTSTicker path, outside Mass processing); inverse of spawn_mass_entities. Reports the global Mass entity-count delta; no-op (was_empty) when this spawner spawned nothing.
Returns: { actor_label, entity_count_before, entity_count_after, despawned, was_empty, note }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_label | Yes | Editor label of the AMassSpawner actor |