get_sound_attenuation_properties
Read all sound attenuation settings—shape, falloff, spatialization, LPF, occlusion, and reverb send—from a USoundAttenuation asset as one read-only object for verification.
Instructions
Read every FSoundAttenuationSettings field (shape, falloff, spatialization, LPF, occlusion, reverb send) of a USoundAttenuation asset as one settings object, with the keys set_sound_attenuation_properties takes, plus asset_class. Read-only.
Returns: { attenuation_path: string, asset_class: string, settings: object }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| attenuation_path | Yes | Full content path of the target USoundAttenuation. |