set_decal_material
Assign a material to the decal component of a named DecalActor in Unreal Engine by specifying the actor label and material content path.
Instructions
Assign a UMaterialInterface to the UDecalComponent on a named DecalActor.
Returns: { actor_label: string, material_path: string }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_label | Yes | Label of the ADecalActor in the editor world. | |
| material_path | Yes | Content path of the UMaterialInterface. |