get_data_registry_info
Read a UDataRegistry asset to inspect its type, item struct, initialization state, sources, and cached item names for debugging or validation. Read-only.
Instructions
Read a UDataRegistry asset: registry_type, item_struct, initialized, its sources (name, class, data_table) and item_names. Read-only. item_names lists cached items only, so it stays empty until the registry is initialized (initialize_data_registry); null source slots are skipped, unlike get_data_registry_source_count.
Returns: { registry_path: string, registry_type: string, item_struct: string, initialized: bool, sources: [{name, class, data_table}], source_count: int, item_names: [string], item_count: int }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| registry_path | Yes | Asset path of the UDataRegistry, e.g. "/Game/Data/DR_Items". |