get_niagara_system_properties
Read render and system flags plus fixed bounds of a UNiagaraSystem asset via reflection without recompiling, enabling inspection of shadow, decal, depth, sorting, and bounds settings.
Instructions
Read the render/system flags + fixed bounds of a UNiagaraSystem asset via reflection (GetPropertyValue_InContainer + GetFixedBounds). Read-only; no recompile.
Returns: { system_path, cast_shadow, override_cast_shadow, receives_decals, override_receives_decals, render_custom_depth, override_render_custom_depth, custom_depth_stencil_value, override_custom_depth_stencil_value, translucency_sort_priority, override_translucency_sort_priority, translucency_sort_distance_offset, override_translucency_sort_distance_offset, support_large_world_coordinates, require_current_frame_data, b_fixed_bounds, fixed_bounds:{min,max}, fixed_bounds_valid }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| system_path | Yes | Asset path of the Niagara System. |