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Games & Gamification

Gamification tools and interactions with gaming platforms. Enables gaming-related analytics, management, and user engagement features.

MCP ServersBrowse all →

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    MCP Server for interacting with Old School RuneScape Wiki API and game data files, providing tools to search the OSRS Wiki and access game data definitions through the Model Context Protocol.
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    A Model Context Protocol implementation that enables AI agents to retrieve game data from OP.GG for League of Legends, Teamfight Tactics, Valorant, and esports through function calling.
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    MIT
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    Provides AI agents with tools for gaming creator research, including checking YouTube channel conflicts, title competition, gaming niches, and Steam update opportunities.
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    MIT
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    Enables AI assistants to query CS2 item real-time prices, K-line data, market index, wear, and inspect images via the SteamDT API.
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    MIT
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    Enables AI assistants to build Minecraft models, textures, and animations directly inside Blockbench through the Model Context Protocol.
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    MIT
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    MCP server that lets agents play the FluxDots strategy game, including hosting/joining matches, making moves, and tracking Elo ratings on a live ladder.
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    MIT
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    Enables AI assistants to manage TapTap minigames and H5 games, including leaderboards, sharing, multiplayer, cloud saves, and game DC data query, with zero-config OAuth 2.0 authentication.
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    708
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    MIT
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    Connects LLMs to Phaser Editor v5 to facilitate the management of game scenes, assets, and tilemaps. It enables developers to create, modify, and inspect game content within the editor's environment through natural language interactions.
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    ISC
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    Provides AI coding assistants with access to AccelByte Gaming Services (AGS) Extend SDK functions and models through searchable symbols and detailed documentation. Helps generate SDK code by exposing context about available functions, models, and templates for creating Extend app projects across multiple languages (Go, C#, Java, Python).
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    Apache 2.0
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    MCP server for controlling the Unity Editor from AI clients. 140+ tools for scenes, GameObjects, components, assets, Shader Graph, PlayTest DSL, screenshots with visual diff, batch operations with Undo rollback, and in-editor chat. Token-efficient plain-text protocol.
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    MIT
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    为Claude和其他LLM应用提供3DM Mod网站的数据访问能力,让用户可以通过自然语言查询和获取Mod信息。
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    MIT
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    Enables AI agents to deploy multiplayer web games as playable URLs with rooms, live state sync, and leaderboards, all through a single tool call.
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    Inno Setup
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    MCP server for managing a Nitrado-hosted Project Zomboid server. It lets you check status, edit sandbox settings, manage mods, and tail logs through natural language.
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    MIT
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    An MCP server that provides live status updates for the Eco via Sirens game server, displaying meteor countdowns, player statistics, and world information directly within Claude Desktop. It also serves as a minimal reference implementation for building MCP Apps in Python without complex tooling.
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    1
    MIT
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
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    6
    MIT
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    Debug and inspection tooling for Roblox projects, exposed as an MCP server so an AI agent can explore the instance tree, read/write properties, call remotes, and run Luau in a Roblox client driven by an executor.
    14
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    1
    MIT

MCP ConnectorsBrowse all →