list_editor_utility_widgets
Find Editor Utility Widget Blueprint assets under a content folder without loading them, returning names, paths and package details for each.
Instructions
List the Editor Utility Widget Blueprint assets under a content folder and its subfolders, read from the Asset Registry without loading them. Returns search_path, count and widgets [{name, asset_path, package_name, package_path}]; open one as an editor tab with run_editor_utility_widget.
Returns: { name, asset_path, package_name, package_path, search_path, count, widgets }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | Content folder to search recursively, without a trailing slash, e.g. "/Game/EditorUtilities" (default /Game). | |
| asset_path | No | Alias of `path` (same value, same meaning). Accepted because sibling tools spell this parameter differently; prefer `path`. |