connect_sound_cue_nodes
Connects a child node to a parent Sound Cue node's input slot in Unreal Engine, enabling audio signal routing and graph edits.
Instructions
Wire a child node into a parent node's input slot
Returns: { cue_path: string, parent_node_id: int, child_node_id: int, input_index: int, parent_class: string, child_class: string, parent_child_count: int, connected: bool, saved: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| cue_path | Yes | Full asset path of the cue | |
| input_index | No | Optional target slot, defaults to next free slot | |
| child_node_id | Yes | node_id of the node to feed into the parent | |
| parent_node_id | Yes | node_id of the upstream node with inputs |