list_engine_ini_sections
List section names from an INI in Unreal Engine's merged config (GConfig) to see what sections exist. Returns count, sections, found status, and file path.
Instructions
List the section names of one INI in the merged in-memory config (GConfig), like get_engine_ini_value reads it: count, sections, found (false when GConfig does not know that INI) and file_path. Read-only.
Returns: { count, sections: [string], found: bool, config_file, file_path }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| config_file | No | INI base name, e.g. "Engine" (default), "Game", "Input", "Editor", "Scalability"; a trailing ".ini" is dropped. | |
| include_base | No | Ignored: the code reads it but never uses it, so Base.ini sections are neither added nor removed. |