interchange_reset_scene_import_asset
Reset an Interchange scene import asset to restore its import state; only works when Interchange.FeatureFlags.InterchangeReset is enabled.
Instructions
Call the Interchange reset of a UInterchangeSceneImportAsset (UInterchangeEditorScriptLibrary::ResetSceneImportAsset); other asset classes are refused. The engine only resets while the Interchange.FeatureFlags.InterchangeReset CVar is 1: with it at 0 the call does nothing and fails (reset false). The reset itself returns nothing, so reset true means it ran, not what it changed. Use interchange_reset_level_asset for a level.
Returns: { asset_path: string, reset: bool, cvar_enabled: bool, note: string }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes | Asset path of the UInterchangeSceneImportAsset (e.g. "/Game/Imports/MyScene.MyScene") |