get_scene_bounds
Calculate the world-space bounding box of all loaded actors in the level or a named subset. Use it to find map extents and answer where-is-everything questions.
Instructions
How big is the LEVEL: one world-space bounding box aggregated over every level-bounds-relevant actor in the editor world (persistent level plus any loaded streamed levels), or over an explicit subset if you pass actor_names. Use it for map extents / where-is-everything questions; use get_actor_bounds for a single actor. Note it only sees LOADED actors, so on a World-Partition map an unloaded region contributes nothing and the box reads smaller than the map.
Returns: { valid: bool, origin: {x,y,z}, extent: {x,y,z}, min: {x,y,z}, max: {x,y,z}, actor_count: int }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_names | No | Optional subset of actor names/labels; omit for every loaded actor in the world |