get_ability_tasks
Inspect a GameplayTasksComponent on an editor-world actor to list its UGameplayTask objects with name, class, state, and ability-task flags, plus task counts.
Instructions
List the UGameplayTask objects outered to a GameplayTasksComponent of an editor-world actor (its ability system component counts): task_name, task_class, task_state, is_ability_task, plus counts. Tasks built by NewAbilityTask, add_ability_task included, are outered to the transient package and are not listed.
Returns: { task_name, task_class, task_state, is_ability_task, actor_name, task_count, ability_task_count, generic_task_count, tasks }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Object name (not the label) of the editor-world actor, e.g. "BP_Hero_C_1", matched case-insensitively; find_actors_by_name maps labels to names |