unregister_gameplay_debugger_category
Unregister a named Gameplay Debugger category and remove its stored specs. Safely no-ops if the category is already absent, returning unregistered and already_absent status.
Instructions
Unregisters a named GameplayDebugger category created by register_gameplay_debugger_category (GameplayDebugger.h IGameplayDebugger::UnregisterCategory, the exact inverse of RegisterCategory). Also drops the category's stored specs. Idempotent: unregistering a category that register_gameplay_debugger_category did not create is an honest no-op reporting already_absent:true.
Returns: { category_name: string, unregistered: bool, already_absent: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| category_name | Yes | Name of the debugger category to unregister (required) |