get_save_game_info
Check whether a specific save game slot exists and get its file path and size from disk. Read-only; a missing slot returns exists false without error.
Instructions
Check one save slot with UGameplayStatics::DoesSaveGameExist and, when it exists, report save_path (the generic desktop Saved/SaveGames/.sav) plus file_size when that file is on disk. Read-only; a missing slot is not an error, just exists false with no path or size. get_save_game_slot_info returns the same plus the modification time, does_save_game_exist only the flag, list_save_games every slot.
Returns: { slot_name: string, user_index: int, exists: bool, save_path?: string, file_size?: int }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| slot_name | Yes | Save slot name to query | |
| user_index | No | Platform user index for the save system; default 0 (the generic desktop save system ignores it) |