configure_post_processing
Set post-processing presets in Unreal Engine 5 to control bloom, motion blur, DOF, AO, GI, and color grading, balancing visual quality with performance.
Instructions
Configure post-processing settings using preset levels (Enabled, Disabled, High, Medium, Low) that control bloom, motion blur, DOF, AO, GI, and other effects.
Returns: { post_process_settings, post_processing_configured, post_processing_message, post_processing_enabled, bloom_enabled, motion_blur_enabled, depth_of_field_enabled, ambient_occlusion_enabled, global_illumination_enabled, anti_aliasing_enabled, color_grading_enabled, lens_flare_enabled, screen_space_reflections_enabled, world_name, post_process_volume_count, volume_name, volume_class, volume_enabled, volume_unbound, volume_priority, volume_blend_weight, volume_blend_radius, x, y, z, post_process_volume_details, post_processing_recommendations, performance_impact, performance_rating }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| post_process_settings | Yes | Post-processing setting: 'Enabled', 'Disabled', 'High', 'Medium', or 'Low' |