get_pcg_node_properties
Read all editable properties of a PCG node's settings object via reflection, returning them as JSON for inspection.
Instructions
Reads every editable property of a PCG node's settings object via reflection. The node is resolved by name from get_pcg_graph_info (or the "Input"/"Output" tokens); its UPCGSettings is serialized to JSON. Read-only.
Returns: { graph_name: string, asset_path: string, node_name: string, settings_class: string, properties: object }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_name | Yes | The node_name from get_pcg_graph_info of the node to read (the tokens "Input"/"Output" address the implicit endpoints). | |
| pcg_graph_path | Yes | Asset path of the PCG Graph (e.g. "/Game/PCG/PCG_Example" or fully-qualified "/Game/PCG/PCG_Example.PCG_Example"). |