get_ik_bone_settings
Retrieve per-bone IK solver settings, including rotation/position stiffness, axis limits, and angles, to inspect how a specific bone behaves in FullBodyIK or StretchLimb.
Instructions
Get bone-specific settings for a bone within a solver. FullBodyIK returns snake_case keys (rotation/position stiffness, axis limits Free/Limited/Locked, min/max angles, preferred angles); StretchLimb (the only other solver with per-bone settings) is serialized generically (camelCase: squashDirection vector). Only FullBodyIK and StretchLimb support per-bone settings; others return a note.
Returns: { ik_rig_path: string, solver_index: int, bone_name: string, settings: object }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| bone_name | Yes | Name of the bone to query settings for. | |
| ik_rig_path | Yes | Content path to the IK Rig asset. | |
| solver_index | Yes | Index of the solver. |