build_camera_rig
Compile a UCameraRigAsset in Unreal Engine to generate its runtime data. Provide the /Game/ asset path to build the camera rig and report the resulting build status.
Instructions
Builds a UCameraRigAsset (UCameraRigAsset::BuildCameraRig) and reports the resulting build status.
Returns: { camera_rig_path, built, build_status }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| camera_rig_path | Yes | /Game/... path to the UCameraRigAsset (required) |