get_sequence_track_count
Count tracks in a Level Sequence and return total, master, binding, section, and per-class breakdown for auditing animation complexity.
Instructions
Flat readback of the total/master/binding track counts and per-class breakdown. master_track_count counts the root tracks, the camera cut track included; binding_track_count counts the tracks of every object binding; total_track_count is their sum, and class_breakdown and total_section_count cover both.
Returns: { sequence_path: string, total_track_count: int, master_track_count: int, binding_track_count: int, total_section_count: int, distinct_class_count: int, class_breakdown: [{class, count}] }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| sequence_name | No | Alias for sequence_path. | |
| sequence_path | No | Asset path of the Level Sequence. |