get_shader_info
Retrieve shader type, quality, API, world material/mesh/light counts, and complexity analysis to diagnose rendering settings and performance issues in Unreal Engine.
Instructions
Retrieve comprehensive shader information including shader type, quality level, API, world material/mesh/light counts, and shader complexity analysis.
Returns: { shader_info_found, shader_info_message, shader_type, shader_quality, shaders_enabled, shader_api, world_name, material_name, material_class, material_path, material_is_material, material_is_material_instance, material_is_dynamic_material_instance, material_scalar_parameter_count, material_vector_parameter_count, material_texture_parameter_count, material_total_parameter_count, world_material_count, world_static_mesh_count, world_skeletal_mesh_count, world_light_count, world_post_process_count, world_particle_system_count, material_details, engine_version, platform_name, platform_architecture, platform_os, shader_quality_level, shader_quality_preset, shader_quality_auto, shader_quality_score, shader_forward_shading_enabled, shader_deferred_shading_enabled, shader_shadows_enabled, shader_fog_enabled, shader_atmosphere_enabled, shader_anti_aliasing_enabled, shader_motion_blur_enabled, shader_depth_of_field_enabled, shader_ambient_occlusion_enabled, shader_global_illumination_enabled, shader_vsync_enabled, shader_frame_rate_limit, shader_screen_percentage, shader_resolution_scale (each read from its console variable; left out when the build lacks it), shader_recommendations, shader_complexity_score, shader_complexity_rating }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||