create_dynamic_material_on_actor
Create a component-owned Material Instance Dynamic on a scene actor to customize material parameters at runtime, with optional parent material and element index.
Instructions
Create a component-owned Material Instance Dynamic on a scene actor
Returns: { actor_name, actor_label, component_name, element_index, mid_object_path, mid_name, parent_material_path, verified, created }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Name or label of the actor in the editor world | |
| element_index | No | Material slot index on the mesh component (default 0) | |
| parent_material_path | No | Optional source material for the MID (default slot's current material) |