set_level_sequence_time_runtime
Set the playback time of an active Level Sequence player in Unreal Engine. Use it to jump to a specific time in seconds during runtime.
Instructions
Set the playback time of an active Level Sequence player
Returns: { player_key: string, requested_time: number, actual_time: number, frame_rate: number }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| time | Yes | Playback time in seconds, must be >= 0 | |
| player_key | Yes | Player key returned from play_level_sequence_runtime |