get_ai_perceived_actors
Retrieve actors currently perceived by an AI pawn's or AIController's AIPerceptionComponent in the Unreal Editor world. Provides actor names and count without modifying anything.
Instructions
List the actors that the AIPerceptionComponent of an AI-possessed pawn, or of an AIController, currently perceives by any sense, without changing anything. The actor is looked up in the editor world, not PIE, so an unpossessed pawn is an error. Returns count and perceived [{actor_name}]; no last-sensed time is included.
Returns: { actor_name, perceived: [{actor_name}], count }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Object name or editor label of the pawn or AIController in the editor world; the first match is used. |