show_notification
Display a non-blocking toast notification in Unreal Editor to inform users, with customizable message, completion state, and duration.
Instructions
Show a fire-and-forget toast in the editor (Slate notification manager) with a message, an optional completion state and a lifetime in seconds. Returns shown and echoes message, completion_state and duration; an unrecognized completion_state silently falls back to None. Changes nothing else.
Returns: { shown: bool, message: string, completion_state: string, duration: float }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| message | Yes | The text to display in the notification. | |
| duration | No | Notification lifetime in seconds (default 4.0). | |
| completion_state | No | Completion state, case-insensitive: "None" (default), "Pending", "Success" or "Fail"; any other value counts as "None". |