set_sequence_frame_rate
Change a Level Sequence's frame rate by updating both tick resolution and display rate; all keys, sections, and ranges migrate to the new rate so timing stays the same.
Instructions
Change the frame rate of a Level Sequence: its tick resolution AND its display rate, as create_level_sequence sets them (one tick per frame). Every key, section and range is migrated to the new rate, so nothing moves in time. To change only the display rate, use set_sequence_display_rate.
Returns: { sequence_name: string, frame_rate: number, numerator: int, denominator: int, previous_frame_rate: number, frame_rate_set: bool } -- read back from the movie scene
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frame_rate | Yes | New frame rate in fps, must be greater than 0; NTSC rates (23.976, 29.97, 59.94) become N*1000/1001 | |
| sequence_name | Yes | Name of the sequence to modify |