remove_notify_track
Deletes a named notify track from a UE5 animation sequence, removing its events and reindexing remaining tracks. Returns saved=false if saving fails.
Instructions
Remove a named notify TRACK from an AnimSequence (deletes events on it + reindexes the rest). A failed save makes success false, with saved=false and save_error.
Returns: { animation_path, track_name, track_names, track_count, already_absent, saved, save_error, message }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| track_name | Yes | Notify track name to remove. | |
| animation_path | Yes | Full asset path to the UAnimSequence. |