get_asset_bundle_data
Read one Unreal asset's AssetBundle tags from the Asset Registry without loading it, returning bundle names, asset paths, counts, bundle count, and whether the asset was found.
Instructions
Read the AssetBundles tag of one asset from the Asset Registry without loading it: each bundle with bundle_name, asset_paths and num_assets, plus bundle_count and asset_found. An asset with no bundles, or not found, returns an empty list rather than an error. Read-only.
Returns: { bundle_name, asset_paths, num_assets, asset_path, asset_found, bundles, bundle_count }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes | Full object path including the object name, e.g. /Game/MyGame/M_Example.M_Example; a package-only path does not resolve to the asset. |