set_river_width_depth_at_point
To modify a river's width or depth at a spline input key, use this tool; it reads back applied values. For river water bodies in Unreal Engine.
Instructions
Set a river's width and/or depth at a spline input key (river water bodies only); reads them back.
Returns: { water_body_label: string, input_key: number, width: number, depth: number, applied: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| depth | No | Optional new river depth at the key | |
| width | No | Optional new river width at the key | |
| input_key | Yes | Spline input key at which to set width/depth | |
| water_body_label | Yes | Label of the AWaterBodyRiver actor |