set_viewport_exposure
Set the active level editor viewport's exposure mode: fixed at an EV100 value or automatic eye adaptation. It affects only the viewport and saves nothing.
Instructions
Set the exposure of the active level editor viewport: fixed at ev100 when fixed is true, automatic eye adaptation when false. Affects the viewport only and saves nothing. Returns applied, fixed and ev100 as read back; get_viewport_exposure reads them.
Returns: { applied: bool, fixed: bool, ev100: number }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ev100 | Yes | EV100 value to use when fixed=true (any float; typical range -3..20) | |
| fixed | Yes | True for fixed exposure (use FixedEV100), false for automatic eye-adaptation |