link_media_texture_to_player
Binds a UMediaTexture asset to a UMediaPlayer asset in Unreal Engine, enabling the texture to display video from the player.
Instructions
Links a media texture to a media player via SetMediaPlayer
Returns: { media_texture_path, media_player_path, linked, saved, bound_player_path, save_error }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| media_player_path | Yes | Asset path of the UMediaPlayer to bind. | |
| media_texture_path | Yes | Asset path of the UMediaTexture (e.g. |