delete_level_sequence
Permanently deletes a Level Sequence asset by matching its name under /Game, confirming success only when the asset and file are removed from disk.
Instructions
Deletes a Level Sequence asset permanently, choosing the first sequence under /Game whose asset name matches sequence_name (case-insensitive). Succeeds only when actually_deleted: the delete reported success, the asset is no longer registered and its file is gone from disk (a read-only file, or one another process holds open, stays behind and fails the call).
Returns: { sequence_name: string, asset_path: string, delete_attempted: bool, asset_still_exists: bool, file_still_exists: bool, actually_deleted: bool }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| sequence_name | Yes | Asset name of the Level Sequence to delete, not its path (e.g. "LS_Intro") |