create_material_instance_dynamic
Create a runtime-only Material Instance Dynamic (MID) from a parent material to change material parameters during gameplay without editing the parent asset.
Instructions
Create a runtime-only Material Instance Dynamic (MID) from a parent material
Returns: { mid_object_path, mid_name, parent_material_path, parent_material_name, created }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Optional name for the MID (default auto-generated) | |
| parent_material_path | Yes | Content path to the parent material (e.g. /Game/MyGame/M_Example.M_Example) |