get_actor_label
Reads an actor's display label from the current Unreal Engine level using its name or outliner label. Use it to verify labels without changing the actor.
Instructions
Read an actor's display label from the level (reader twin of set_actor_label)
Returns: { actor_name: string, actor_label: string }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Actor name or label in the world outliner |