get_attribute_meta_on_set_class
Retrieve the on-disk FAttributeMetaData DataTable defaults an AttributeSet class initializes from, including row struct, row count, and serialized rows—not live actor values.
Instructions
Read back the FAttributeMetaData DataTable an AttributeSet class is initialized from (read-side of set_attribute_meta_on_set_class): row struct name, row count, and the serialized rows. This reports the AUTHORED defaults on disk, not the live values of any actor -- for those use get_attribute_value / get_attributes.
Returns: { attribute_set_class, data_table_path, row_struct, row_count, rows }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| data_table_path | No | Optional override; default is /Game/UEAgent/AttributeMeta/<ClassName>_Meta | |
| attribute_set_class_path | Yes | Full UAttributeSet class path |