set_camera_speed
Adjust the active Unreal Editor viewport's camera movement speed for the current session; changes aren't saved. Returns the requested and applied values to confirm the viewport's setting.
Instructions
Set the camera movement speed of the active level editor viewport (the focused one, else the first). Affects this editor session only and saves nothing. Returns requested and camera_speed, the value read back from the viewport afterwards.
Returns: { applied: bool, requested: number, camera_speed: number }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| speed | Yes | Camera speed as a positive float; 0 or less is an error. Compare camera_speed in the reply to see what the viewport kept. |