get_texture_array_info
Reads metadata from a UTexture2DArray asset, returning dimensions, slice count, pixel format, and source texture count to verify texture array setup in Unreal Engine.
Instructions
Reads metadata for a UTexture2DArray asset. texture_array_path accepts short "/Game/MyGame/T_Array" or fully-qualified "...T_Array.T_Array" asset paths.
Returns: { texture_array_name: string, asset_path: string, width: int, height: int, num_slices: int, format: string, has_source: bool, source_texture_count: int }
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| texture_array_path | Yes | Asset path of the texture array (e.g. "/Game/MyGame/T_Array" or fully-qualified "...T_Array.T_Array") |