wp_load_region
Loads a World Partition region in Unreal Editor by specifying center and extent, making the area available for editing.
Instructions
Load a World Partition editor region by bounding box.
KB: see knowledge_base/25_WORLD_PARTITION_AND_HLOD.md#mcp-world-partition-and-hlod-tools Example: wp_load_region(center=[0, 0, 0], extent=[50000, 50000, 50000], label="Downtown Edit Window")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| label | No | MCP Loaded Region | |
| center | No | ||
| extent | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |