add_lerp_node
Add a Lerp node to a Blueprint for smooth transitions like FOV zoom or stamina drain. Specify blueprint name and operand type to create linear interpolation between values.
Instructions
Add a 'Lerp' (Linear Interpolation) node.
Ch.6: Used for smooth transitions like FOV zoom and stamina drain. Lerp(A, B, Alpha) = A + Alpha * (B - A). Alpha ranges 0.0-1.0.
Args: blueprint_name: Blueprint name operand_type: "Float", "Vector", "Rotator", "LinearColor" node_position: Optional [X, Y] graph position
KB: see knowledge_base/01_BLUEPRINT_FUNDAMENTALS.md#overview Example: add_lerp_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| operand_type | No | Float | |
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |