gen_compile_ide_companion_readiness
Compile no-spend readiness for generated assets and playable-slice development, verifying optional Unreal integrations like API wallet and animation account to confirm the environment is prepared.
Instructions
Compile no-spend readiness for generated assets plus playable-slice development.
KB: see knowledge_base/31_GENERATIVE_CONTENT_PIPELINE.md#ide-companion-readiness Example: gen_compile_ide_companion_readiness(brief="third-person dungeon demo", include_api_wallet=True)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| brief | No | third-person dungeon-crawler demo with a hero, two props, and an enemy | |
| timeout_s | No | ||
| content_path | No | /Game/Generated/PlayableSlice | |
| session_name | No | ide-companion | |
| mechanic_brief | No | ||
| include_api_wallet | No | ||
| include_unreal_bridge | No | ||
| include_animation_account | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |