add_print_string_node
Insert a Print String node into an Unreal Engine Blueprint to display a debug message on screen during Play, with configurable text, duration, and color.
Instructions
Add a Print String node (shows debug message on screen).
Args: blueprint_name: Blueprint name message: Default string to print (can be overridden by connection) duration: How long message stays on screen color: [R, G, B] text color node_position: Optional graph position
KB: see knowledge_base/01_BLUEPRINT_FUNDAMENTALS.md#overview Example: add_print_string_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| color | No | ||
| message | No | Hello World | |
| duration | No | ||
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |