net_validate_common_mistakes
Detect and fix common Blueprint networking errors: replicated state on non-replicating actors, missing RepNotify handlers, and unsafe RPCs.
Instructions
Validate common Blueprint networking mistakes such as replicated state on non-replicating Actors, missing RepNotify handlers, and risky RPCs.
KB: see knowledge_base/03_GAMEPLAY_FRAMEWORK.md#overview Example: net_validate_common_mistakes()
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| blueprint_name | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |